FROM THE FOUNDATION

Quest Diagnostics Taps ELINCS for Data Hub

Quest Diagnostics, a leading provider of diagnostic testing, has implemented the ELINCS lab standard in its national data exchange hub, making it easier for physicians to electronically access Quest Diagnostics lab results.

Paper to Electronic Charts Made Easy

Community clinics with experience making the transition from paper to electronic records share the strategies, techniques, and insights they learned along the way.

Telehealth Project to Provide Dental Care

Low-income families will receive free dental care, thanks to the Virtual Dental Home, a telehealth project supported by CHCF and other funders. The four-year pilot project will eventually operate in nine California communities.

Welcome to iHealthBeat. For unrestricted access to the news and the daily email update, please log-in now or register for a free subscription.

Chronic Disease Care

Monday, August 13, 2007

CDC Invests in Virtual World To Broaden Outreach

CDC has decided to purchase its own island in the virtual world of Second Life to spread more health information through the Internet, Government Health IT reports.

The agency has spent about $2,000 to purchase and maintain the virtual island, which CDC officials hope to open to the public this fall. The island is located in proximity to another popular health destination, called HealthInfo Island, where users can obtain a wide range of health information.

John Anderton, CDC's associate director of communications, said the agency can reach a broad audience through its new island. Second Life users typically are about 30 years old, 57% are men, and many live outside of the U.S., Government Health IT reports (Bain, Government Health IT, 8/10).

CDC last fall also collaborated with a virtual world, called Whyville, where it conducted a campaign for children's avatars to be vaccinated against the "Why-Flu." The virtual flu vaccination cost CDC $2,000, Janice Nall, director of CDC's Division of e-Health Marketing, said (iHealthBeat, 2/26).

The federal agency spent $72 on its previous experimental space in Second Life (Government Health IT, 8/10).



Readers are invited to send feedback to: ihb@chcf.org

Click to register for iHealthBeat

MOST POPULAR ARTICLES